Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made Audiobook
Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made Audiobook
- Ray Chase
- HarperAudio
- 2017-09-05
- 7 h 59 min
Summary:
Developing video games-hero’s journey or fool’s errand? The creative and technical logistics that go into building today’s hottest games can be even more harrowing and complicated than the video games themselves, frequently seeming as an limitless maze or a bottomless abyss. In Bloodstream, Perspiration, and Pixels, Jason Schreier will take listeners on a fascinating odyssey behind the scenes of video game development, where in fact the creator may be a group of 600 overworked underdogs or a solitary geek genius. Discovering the about Bloodstream, Perspiration, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made creative challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches tossed into the works by commercial, Blood, Perspiration, and Pixels reveals how bringing any video game to completion is a lot more than Sisyphean-it’s nothing in short supply of miraculous.
Taking some of the most popular, bestselling recent game titles, Schreier immerses listeners in the hellfire from the development process, be it RPG studio Bioware’s concern to defeat an impossible plan and conquer countless technical nightmares to build Dragon Age group: Inquisition; indie developer Eric Barone’s single-handed attempts to grow country-life RPG Stardew Valley from one man’s vision right into a multi-million-dollar franchise; or Bungie rotating out off their corporate overlords at Microsoft to generate Destiny, a brand new universe that they hoped would become as iconic as Superstar Wars and Lord of the Rings-even as it nearly ripped their studio apart.
Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute will save, Blood, Perspire, and Pixels is normally a journey through development hell-and ultimately a tribute towards the devoted diehards and unsung heroes who scale mountains of obstacles in their quests to make the best game titles imaginable.